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<channel>
	<title>Loffy&#039;s domain</title>
	<atom:link href="http://www.loffysdomain.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.loffysdomain.com</link>
	<description>Virtual worlds and level design</description>
	<lastBuildDate>Sun, 27 Jun 2010 18:43:21 +0000</lastBuildDate>
	<language>en</language>
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		<item>
		<title>Domination Loffys Madness</title>
		<link>http://www.loffysdomain.com/2010/06/domination-loffys-madness/</link>
		<comments>http://www.loffysdomain.com/2010/06/domination-loffys-madness/#comments</comments>
		<pubDate>Sun, 27 Jun 2010 17:52:15 +0000</pubDate>
		<dc:creator>Loffy</dc:creator>
				<category><![CDATA[Special maps]]></category>

		<guid isPermaLink="false">http://www.loffysdomain.com/?p=138</guid>
		<description><![CDATA[This is a multiplayer map made by Loffy for the modification (mod) ET Domination by Lanz. ET Domiantion is a brilliant mod for Enemy Territory, and it has a Powerball-mode and a CTF-mode. This map supports both. This map, entitled Domination Loffys Madness, is a medium-sized map for 6-12 players on each team. Respawn-times are [...]]]></description>
			<content:encoded><![CDATA[<p>This is a multiplayer map made by Loffy for the modification (mod) ET Domination by Lanz. ET Domiantion is a brilliant mod for Enemy Territory, and it has a Powerball-mode and a CTF-mode. This map supports both.</p>
<p>This map, entitled Domination Loffys Madness, is a medium-sized map for 6-12 players on each team. Respawn-times are kept short, for faster gameplay. Match-time: 20 minutes. The bases are identical and mirrored.</p>
<p>Both teams have an initial respawn time of 2 seconds. Whenever a team scores, their respawn time will increase with 1 second. For example, when a team scores twice their respawntime will be 4 seconds. When the respawn time reaches 10 seconds, it will not increase anymore. Max respawntime on this map is 10 seconds.</p>
<p>When a team makes enough scores, one of its target (i.e. the goal) will vanish. The team will then have to run even further into enemy territory to score their next goal. This makes it harder for the team to score again. The idea is to aid the loosing team.</p>
<p>When a team makes enough scores, its spawn-area will be pushed backwards. The purpose is again to aid the loosing team.</p>
<p>Two powerballs are spawned when the match start! The purpose is to create mayhem and fun for the players who enjoy this great mod. The balls spawns in the centre of the map, on different floors.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Darji 2</title>
		<link>http://www.loffysdomain.com/2010/05/darji-2/</link>
		<comments>http://www.loffysdomain.com/2010/05/darji-2/#comments</comments>
		<pubDate>Wed, 19 May 2010 18:18:43 +0000</pubDate>
		<dc:creator>Loffy</dc:creator>
				<category><![CDATA[Standard maps]]></category>

		<guid isPermaLink="false">http://www.loffysdomain.com/?p=127</guid>
		<description><![CDATA[This is a large Capture the flag (CTF) map for up to 64 players (32 vs. 32). Download the Darji 2 .pk3-file for players (Right-Click &#8220;Save As&#8221;&#8230;). Download the Darji 2 .map editor file for custom mappers (Right-Click &#8220;Save As&#8221;&#8230;).]]></description>
			<content:encoded><![CDATA[<p>This is a large Capture the flag (CTF) map for up to 64 players (32 vs. 32).</p>
<p>Download the Darji 2 .pk3-file for players (Right-Click &#8220;Save As&#8221;&#8230;).</p>
<p>Download the Darji 2 .map editor file for custom mappers (Right-Click &#8220;Save As&#8221;&#8230;).</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Berserk TE (tournament edition)</title>
		<link>http://www.loffysdomain.com/2010/05/berserk-te-tournament-edition/</link>
		<comments>http://www.loffysdomain.com/2010/05/berserk-te-tournament-edition/#comments</comments>
		<pubDate>Thu, 13 May 2010 20:39:58 +0000</pubDate>
		<dc:creator>Loffy</dc:creator>
				<category><![CDATA[Standard maps]]></category>

		<guid isPermaLink="false">http://www.loffysdomain.com/?p=105</guid>
		<description><![CDATA[Berserk TE (tournament edition) is an enhanced version of the Berserk map. Download the Berserk TE .pk3-file for players (Right-Click &#8220;Save As&#8221;&#8230;). Download the Berserk TE .map editor file for custom mappers (Right-Click &#8220;Save As&#8221;&#8230;).]]></description>
			<content:encoded><![CDATA[<p>Berserk TE (tournament edition) is an enhanced version of the Berserk map.</p>
<p>Download the Berserk TE .pk3-file for players (Right-Click &#8220;Save As&#8221;&#8230;).</p>
<p>Download the Berserk TE .map editor file for custom mappers (Right-Click &#8220;Save As&#8221;&#8230;).</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Berserk</title>
		<link>http://www.loffysdomain.com/2010/05/berserk/</link>
		<comments>http://www.loffysdomain.com/2010/05/berserk/#comments</comments>
		<pubDate>Tue, 11 May 2010 18:15:33 +0000</pubDate>
		<dc:creator>Loffy</dc:creator>
				<category><![CDATA[Standard maps]]></category>

		<guid isPermaLink="false">http://www.loffysdomain.com/?p=97</guid>
		<description><![CDATA[This map is for max 32 players (16 vs. 16 ) and it is the Axis who are attacking. Download the Berserk .pk3-file for players (Right-Click &#8220;Save As&#8221;&#8230;). Download the Berserk .map editor file for custom mappers (Right-Click &#8220;Save As&#8221;&#8230;).]]></description>
			<content:encoded><![CDATA[<p>This map is for max 32 players (16 vs. 16 ) and it is the Axis who are attacking.</p>
<p>Download the Berserk .pk3-file for players (Right-Click &#8220;Save As&#8221;&#8230;).</p>
<p>Download the Berserk .map editor file for custom mappers (Right-Click &#8220;Save As&#8221;&#8230;).</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How to install</title>
		<link>http://www.loffysdomain.com/2010/04/how-to-install/</link>
		<comments>http://www.loffysdomain.com/2010/04/how-to-install/#comments</comments>
		<pubDate>Sun, 25 Apr 2010 19:29:11 +0000</pubDate>
		<dc:creator>Loffy</dc:creator>
				<category><![CDATA[How to install]]></category>

		<guid isPermaLink="false">http://www.loffysdomain.com/?p=25</guid>
		<description><![CDATA[Instagibmod ETQW beta version 0.1 by Lifetap 1. Quick introduction This mod is an instagib mod for Enemy Territory: QUAKE Wars (TM), beta version 0.1 released August 18 2008. All players have railguns, no other weapons. The railgun kills players in one hit, has infinite ammo and no spread. The game is slightly faster than [...]]]></description>
			<content:encoded><![CDATA[<p>Instagibmod ETQW beta version 0.1<br />
by Lifetap</p>
<p>1. Quick introduction<br />
This mod is an instagib mod for Enemy Territory: QUAKE Wars (TM), beta version 0.1 released August 18 2008.<br />
All players have railguns, no other weapons. The railgun kills players in one hit, has infinite ammo and no spread. The game is slightly faster than regular ETQW, because you can sprint in all directions and forward sprint is faster than normal.<br />
A new gametype is introduced, Team Deathmatch (TDM), where the team with the most kills wins, either after reaching a scorelimit or when the time is up. The scoreboard has been changed to show stats more relevant to TDM.</p>
<p>2. Installation and game setup<br />
Make a folder called instagibmod in your Enemy Territory: QUAKE Wars game folder (C:\Program Files\id Software\Enemy Territory &#8211; QUAKE Wars\ or similar). Place instagibmod-win32.pk4 and instagibmod-pak000.pk4 (and any mod maps) in the new instagibmod folder.<br />
To start Instagibmod, start your Enemy Territory: QUAKE Wars game. On the main menu screen, after the introduction video, click the &#8220;Mods&#8221; button in the lower right corner. Select Instagibmod ETQW beta 0.1 and click Play. The game will restart and load Instagibmod. You can then join an Instagibmod server online or play against bots offline.<br />
If you are having troubles starting a map/campaign using spawnServer, make sure si_rules is set to instagibTeamDeathMatch or instagibCampaignTeamDeathMatch.</p>
<p>For server admins<br />
Make sure your server config doesn&#8217;t override the new default values of pm_sprintspeedforward, pm_sprintspeedstrafe and g_showPlayerArrows, and that si_rules is set to instagibTeamDeathMatch or instagibCampaignTeamDeathMatch. The scorelimit can be set with the console command admin setTdmScorelimit.</p>
<p>3. Uninstalling<br />
ETQW saves game data in three locations: the folder where you installed the game, in your Local settings folder, and in My Documents. Remove the following folders and their content to uninstall Instagibmod:<br />
* C:\Program Files\id Software\Enemy Territory &#8211; QUAKE Wars\instagibmod<br />
* C:\Documents and Settings\&lt;username&gt;\ Local Settings\Application Data\id Software\Enemy Territory &#8211; QUAKE Wars\instagibmod<br />
* C:\Documents and Settings\&lt;username&gt;\My Documents\ id Software\Enemy Territory &#8211; QUAKE Wars\instagibmod</p>
<p>On Vista, the Documents and Settings folder is called Users and the Local Settings folder is C:\Users\&lt;username&gt;\AppData\Local. If you have installed the mod by downloading it from a game server, you might not have an instagibmod folder in your game folder. The paths listed above might vary depending on your system, but hopefully you will have an idea of where to look.</p>
<p>4. Feature list<br />
* All players have railgun only<br />
* Railgun has infinite ammo, scope, no spread and does 1000 damage to infantry and vehicles<br />
* Swimming does not inhibit weapon use<br />
* Sprinting in all directions is possible<br />
* Sprinting while crouching or prone is possible (not enabled by default, can be changed serverside, sprint speed based on pm_sprintspeedforward)<br />
* Respawn time changed to 2 seconds on the official maps<br />
* Megatexture autodownload from server (thanks to Mxyzptlk)<br />
* Scoreboard lists class, name, kills, deaths, ratio, ping<br />
* Team scores listed on the hud<br />
* Game ends when a team reaches the server-side set scorelimit (or, if the scorelimit is 0, the game ends with the timelimit and the leading team wins)</p>
<p>Added serverside cvars list:<br />
* igib_allowSprintCrouch: whether to allow sprinting while crouching or not (default 0)<br />
* igib_allowSprintProne: whether to allow sprinting while prone or not (default 0)<br />
* igib_sprintspeedback: speed the player can move backwards while sprinting (default 352, same as pm_sprintspeedforward: set to 176 to disallow sprinting backwards)<br />
* igib_tdmScorelimit: sets the scorelimit, set to 0 to end games when the time is up (default 30)<br />
* si_rules instagibTeamDeathMatch, instagibCampaignTeamDeathMatch: the new gametypes</p>
<p>Edited old cvars:<br />
* pm_sprintspeedforward: default set to 425, old default 352<br />
* pm_sprintspeedstrafe: default set to 352, old default 176<br />
* g_showPlayerArrows: default set to 2, old default 1</p>
<p>5. Credits<br />
* Lifetap: mod and mapping<br />
* Loffy: mapping</p>
<p>6. Contact<br />
* Website: http://loffysdomain.com (loffyswe@yahoo.se)</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Instagib ETQW</title>
		<link>http://www.loffysdomain.com/2010/04/instagib-etqw/</link>
		<comments>http://www.loffysdomain.com/2010/04/instagib-etqw/#comments</comments>
		<pubDate>Sun, 25 Apr 2010 19:15:52 +0000</pubDate>
		<dc:creator>Loffy</dc:creator>
				<category><![CDATA[Instagib ETQW]]></category>

		<guid isPermaLink="false">http://www.loffysdomain.com/?p=22</guid>
		<description><![CDATA[This is the official site of the Instagib mod for Enemy Territory: QUAKE Wars (TM). The latest version is 0.1 beta. In addition to downloading the mod, you can also download maps for use with the mod.]]></description>
			<content:encoded><![CDATA[<p>This is the official site of the Instagib mod for Enemy Territory: QUAKE Wars (TM). The latest version is 0.1 beta. In addition to downloading the mod, you can also download maps for use with the mod.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Domination Attack</title>
		<link>http://www.loffysdomain.com/2010/04/domination-attack/</link>
		<comments>http://www.loffysdomain.com/2010/04/domination-attack/#comments</comments>
		<pubDate>Sun, 25 Apr 2010 18:54:38 +0000</pubDate>
		<dc:creator>Loffy</dc:creator>
				<category><![CDATA[Special maps]]></category>

		<guid isPermaLink="false">http://www.loffysdomain.com/?p=12</guid>
		<description><![CDATA[This is a multiplayer map made by Loffy for the modification (mod) ET Domination by Lanz. ET Domiantion is a brilliant mod for Enemy Territory, and it has a Powerball-mode and a CTF-mode. This map supports both. This map, entitled Domination Attack (abbreviated Dom Attack or dom_attack), has an easy-to-understand and no-nonsense layout. All fragging [...]]]></description>
			<content:encoded><![CDATA[<p>This is a multiplayer map made by Loffy for the modification (mod) ET  Domination by Lanz. ET Domiantion is a brilliant mod for Enemy  Territory, and it has a Powerball-mode and a CTF-mode. This map supports  both.</p>
<p>This map, entitled Domination Attack (abbreviated Dom Attack or dom_attack), has an easy-to-understand and no-nonsense layout. All fragging takes place on floors (there are ramps, stairs and fast elevators) and the Axis and Allied bases are identical and mirrored. The map is 3-dimensional, i.e. with a &#8220;non-flat feeling&#8221; where the player will have to look both up and down to spot enemies in order to stay alive. The map works perfect for both the Powerball-mode and the CTF-mode (two modes for the ET Domination mod). The map has been tested for both the vanilla 1.0 and the patched 1.1 ET Domination installs.</p>
<p>Both teams have an initial respawn-time of 2 seconds. Whenever a team score, that time will increase with 1 second. For example, if the Axis scores twice, their respawn-time will now be 4 seconds. N.B.: When the respawn-time reaches 10 seconds, it will not increase anymore. Max respawn-time on this map is 10 seconds.</p>
<p><a title="Domination Attack .pk3-file" href="http://www.loffysdomain.com/wp-content/uploads/wolf_et_custom_maps/pk3_files/dom_attack.pk3" target="_self">Download the Domination Attack .pk3-file</a> for players (Right-Click &#8220;Save As&#8221;&#8230;).</p>
<p><a title="Domination Attack .map-file" href="http://www.loffysdomain.com/wp-content/uploads/wolf_et_custom_maps/map_editor_files/dom_attack.map" target="_self">Download the Domination Attack .map editor file</a> for custom mappers (Right-Click &#8220;Save As&#8221;&#8230;).</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Attack 2 Final</title>
		<link>http://www.loffysdomain.com/2010/04/attack-2-final/</link>
		<comments>http://www.loffysdomain.com/2010/04/attack-2-final/#comments</comments>
		<pubDate>Sun, 25 Apr 2010 18:51:33 +0000</pubDate>
		<dc:creator>Loffy</dc:creator>
				<category><![CDATA[Standard maps]]></category>

		<guid isPermaLink="false">http://www.loffysdomain.com/?p=9</guid>
		<description><![CDATA[This is a Team Death Match map (no objectives). One large arena for fragging and fun. Download the Attack Final 2 .pk3-file for players (Right-Click &#8220;Save As&#8221;&#8230;). Download the Attack Final 2 .map editor file for custom mappers (Right-Click &#8220;Save As&#8221;&#8230;).]]></description>
			<content:encoded><![CDATA[<p>This is a Team Death Match map (no objectives). One large arena for fragging and fun.</p>
<p>Download the Attack Final 2 .pk3-file for players (Right-Click &#8220;Save As&#8221;&#8230;).</p>
<p><a title="AttackFinalV2.map-file" href="http://www.loffysdomain.com/wp-content/uploads/wolf_et_custom_maps/map_editor_files/AttackFinalV2.map" target="_self">Download the Attack Final 2 .map editor file</a> for custom mappers (Right-Click &#8220;Save As&#8221;&#8230;).</p>
]]></content:encoded>
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